Rust Server Analytics 34,406 players11,599 servers
All servers
Drill-through Server detail

test

Offline 5.175.178.53:28015 checked 44d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 8
7-day average 0 peak –
Rank #13,004 no region published
Last wipe 44d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 21:23 UTC44d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 248 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 170 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 37 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does test wipe?

The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 44 days 8 hours.

Wipe day on test: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does test sit?

No region is published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.175.178.53:28015.

What Rust build does test run?

On Windows, test runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

What uptime does test show, and is it up?

Offline at this refresh: test, last seen 44 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does test hold in the server rankings?

On player hours over seven days, test ranks #13,004, within the top – of ranked servers.

How many players does test carry?

The last sighting of test was 44 days 8 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does test use?

No gather rate is given in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on test: which one is it?

test uses a procedural map, which the game generates.

Connection

How do you connect to test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.175.178.53:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.