test
Offline 5.175.178.53:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 21:23 UTC44d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 248 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 16 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 170 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 37 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does test wipe?
The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 44 days 8 hours.
Wipe day on test: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does test sit?
No region is published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.175.178.53:28015.
What Rust build does test run?
On Windows, test runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
What uptime does test show, and is it up?
Offline at this refresh: test, last seen 44 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do test's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test?
These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does test hold in the server rankings?
On player hours over seven days, test ranks #13,004, within the top – of ranked servers.
How many players does test carry?
The last sighting of test was 44 days 8 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does test use?
No gather rate is given in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
The map on test: which one is it?
test uses a procedural map, which the game generates.
Connection
How do you connect to test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.175.178.53:28015.