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Drill-through Server detail

Acra Test

Offline EU 5.175.164.193:28015 checked 1d ago

Drill-through
FilterServeris Acra Test
Attributes
moddedoxide
Last refreshed
Players now 1/ 500
7-day average 0 peak 2
Rank #7,086 top 32% · #1995 in EU
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0005:0008:0012:0015:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05001k1.5k2k01:0005:0008:0012:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:09 UTC4d ago 1 – running 1
Fri 23 Oct, 15:10 UTC5d ago 2 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 90 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does Acra Test wipe?

Too few wipes on record for Acra Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 23 hours ago the current world was made.

Wipe day on Acra Test: what should you expect?

Across recent wipes the busiest point averaged 2 players. 39 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Acra Test?

Its EU tag puts Acra Test in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 5.175.164.193:28015 is its address.

What Rust build does Acra Test run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Acra Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Acra Test, and is it online now?

Last seen 29 hours ago, Acra Test now reports offline. Its reported uptime indicates a restart roughly 2 hours ago. 49% uptime over the last 6 full days, equal to 71 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.

Does Acra Test perform well?

The 48-hour average was 1203 server fps; the low was 944. At its highest the entity count was 5,268, including buildings, deployables and all else. Peak memory was 4,323 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Acra Test carry?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts32 (Group limit): The cap is 32 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags Acra Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Acra Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Acra Test: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Acra Test hold in the server rankings?

Ranked on seven-day player hours, Acra Test is #7,086 overall and #1,995 in Europe, within the top 32% of ranked servers.

What is the population of Acra Test?

No response from Acra Test at the latest check, with a last sighting 29 hours ago. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 17:00 UTC, at an average of 1 players.

Settings

What are the settings on Acra Test, and its rules?

No gather rate is given in the name of Acra Test. Players per group: up to 32. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Acra Test?

The game generates a procedural map of size 1,200 with seed 1200 for Acra Test. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Acra Test?

In the Rust console (F1), enter client.connect 5.175.164.193:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts32
Group limit The cap is 32 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.