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Drill-through Server detail

ZRust #7 [ x3 | Kits | TP | NO Clans ]

Online 5.166.240.61:28019 checked 12m ago

Drill-through
FilterServeris ZRust #7 [ x3 | Kits | TP | NO Clans ]
Attributes
3x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #6,049 top 27%
Last wipe 26d ago no schedule published
Next wipe 8d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 17hThu 5 Nov, 19:00 UTCFW force wipe
36d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:01 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 388 on average 297 / 350
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 170 on average 99 / 125
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 124 on average 59 / 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 120 on average 246 / 260
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average 103 / 125
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 102 on average 23 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ZRust #7 [ x3 | Kits | TP | NO Clans ] wipe?

Once a month ZRust #7 [ x3 | Kits | TP | NO Clans ] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 2 hours.

On ZRust #7 [ x3 | Kits | TP | NO Clans ], what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 3 hours after it began.

Server details

What is the hosting location of ZRust #7 [ x3 | Kits | TP | NO Clans ]?

No region appears in what ZRust #7 [ x3 | Kits | TP | NO Clans ] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.166.240.61:28019.

What Rust build does ZRust #7 [ x3 | Kits | TP | NO Clans ] run?

Rust network protocol 2635 and build 168909 on Windows is the setup for ZRust #7 [ x3 | Kits | TP | NO Clans ]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ZRust #7 [ x3 | Kits | TP | NO Clans ] show, and is it up?

ZRust #7 [ x3 | Kits | TP | NO Clans ] reports online at the current check. About 23 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on ZRust #7 [ x3 | Kits | TP | NO Clans ] stable?

The 48-hour average was 111 server fps; the low was 82. Entity count reached 153,195, covering buildings, deployables and the rest of the world. Memory use reached 4,920 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on ZRust #7 [ x3 | Kits | TP | NO Clans ] be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags ZRust #7 [ x3 | Kits | TP | NO Clans ] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ZRust #7 [ x3 | Kits | TP | NO Clans ] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ZRust #7 [ x3 | Kits | TP | NO Clans ]: 3x Rust servers: live list and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Population

What position does ZRust #7 [ x3 | Kits | TP | NO Clans ] hold in the server rankings?

On player hours over seven days, ZRust #7 [ x3 | Kits | TP | NO Clans ] ranks #6,049, within the top 27% of ranked servers.

How many players does ZRust #7 [ x3 | Kits | TP | NO Clans ] carry?

ZRust #7 [ x3 | Kits | TP | NO Clans ] holds 0 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.

Settings

What are the settings on ZRust #7 [ x3 | Kits | TP | NO Clans ], and its rules?

3x gathering is what ZRust #7 [ x3 | Kits | TP | NO Clans ] states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for ZRust #7 [ x3 | Kits | TP | NO Clans ]?

A procedural map of size 5,000 with seed 381169, generated by the game, runs on ZRust #7 [ x3 | Kits | TP | NO Clans ]. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to ZRust #7 [ x3 | Kits | TP | NO Clans ]?

In the Rust console (F1), enter client.connect 5.166.240.61:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.