Test Private Server
Offline 5.155.169.38:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test Private Server: what is it?
With too few of its wipes on record, Test Private Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 36 days 2 hours ago the current world was made.
Server details
What is the hosting location of Test Private Server?
A region is not published by Test Private Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.155.169.38:28015 is its address.
What Rust build does Test Private Server run?
Rust network protocol 2633 and build 164530 on Windows is the setup for Test Private Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test Private Server show, and is it up?
Offline at this refresh: Test Private Server, last seen 35 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test Private Server be read?
Tags from Test Private Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test Private Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Private Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test Private Server compare?
On player hours over seven days, Test Private Server ranks #15,457, within the top 67% of ranked servers.
What is the population of Test Private Server?
Test Private Server is offline at this refresh; the last contact was 35 days 21 hours ago.
Settings
What settings and rules does Test Private Server use?
No gather rate is given in the name of Test Private Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC off.
What is the map for Test Private Server?
The game generates a procedural map for Test Private Server.
How to join
How can a player join Test Private Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.155.169.38:28015.