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Drill-through Server detail

My Untitled Rust Server

Offline 5.151.135.196:28015 checked 2d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #9,909 top 45%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct15 Oct20 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:31 UTC2d ago 1 – running 1
Sat 24 Oct, 19:49 UTC4d ago 1 – 1.8 days 1
Sat 24 Oct, 13:30 UTC4d ago 1 – 0.3 days 1
Fri 16 Oct, 09:17 UTC12d ago 1 – 8.2 days 1
Wed 14 Oct, 15:34 UTC14d ago 1 – 1.7 days 1
Fri 2 Oct, 13:27 UTC26d ago 1 – 12.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 164 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 170 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 14 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 76 / 200

Quick answers

from the figures on this page

Wipe data

When does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 14 hours.

Wipe day on My Untitled Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of My Untitled Rust Server?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.151.135.196:28015.

What Rust build does My Untitled Rust Server run?

Rust network protocol 2635 on Windows is the setup for My Untitled Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is My Untitled Rust Server up, and how steady is its uptime?

The current status is offline for My Untitled Rust Server, with the last sighting 2 days 14 hours ago. Uptime over the last full days (7) was 2%, or 4 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs (Build): The build number is absent from the data; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags My Untitled Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #9,909, in the top 45% of the ranked field.

How many players does My Untitled Rust Server carry?

The last sighting of My Untitled Rust Server was 2 days 14 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

The name of My Untitled Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join My Untitled Rust Server?

In the Rust console (F1), enter client.connect 5.151.135.196:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs
Build The build number is absent from the data.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.