Rust Server Analytics 80,134 players11,840 servers
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Drill-through Server detail

myserver

Offline 5.149.207.67:28015 checked 44d ago

Drill-through
FilterServeris myserver
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank – score 0
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 678 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 57 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 95 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 392 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 202 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 173 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does myserver wipe?

The rhythm of myserver cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 51 days 19 hours ago.

Server details

In which region does myserver sit?

A region is not published by myserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.149.207.67:28015.

What Rust build does myserver run?

On Windows, myserver runs Rust network protocol 2633 and build 163207. Your game must match the protocol to join, and Steam applies that update.

How reliable is myserver, and is it online now?

The current status is offline for myserver, with the last sighting 44 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on myserver carry?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163207 (Build): Build number 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags myserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature myserver?

Among the Rust Server Analytics lists myserver fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players does myserver carry?

No response from myserver at the latest check, with a last sighting 44 days 12 hours ago.

Map and rules

What settings and rules does myserver use?

No gather rate is given in the name of myserver. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on myserver: which one is it?

myserver uses a procedural map, which the game generates.

Connection

How do you connect to myserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.149.207.67:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163207
Build Build number 163207.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.