locServ47
Offline 5.129.212.171:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100 / 200 |
Quick answers
from the figures on this pageWipe data
When does locServ47 wipe?
Too few wipes on record for locServ47 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 36 days 20 hours ago.
Server details
In which region does locServ47 sit?
A region is not published by locServ47. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 5.129.212.171:28015.
What Rust build does locServ47 run?
Rust network protocol 2633 and build 165217 on Linux is the setup for locServ47. Your game must match the protocol to join, and Steam applies that update.
Is locServ47 up, and how steady is its uptime?
Last seen 26 days ago, locServ47 now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on locServ47 be read?
Tags from locServ47, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does locServ47 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count locServ47 among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does locServ47 hold in the server rankings?
On player hours over seven days, locServ47 ranks #15,973, within the top 70% of ranked servers.
What is the population of locServ47?
locServ47 is offline at this refresh; the last contact was 26 days ago.
Settings
How is locServ47 configured, and what rules apply?
No gather rate is given in the name of locServ47. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for locServ47?
A procedural map, generated by the game, runs on locServ47.
Connection
How do you connect to locServ47?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.129.212.171:28015.