TestServer
Offline 49.76.133.31:10241 checked 18h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6 / 60 |
| Geležinis Miškas | quad · 6 on average | 3 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 4 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 4 on average | 1 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 2 / 200 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TestServer: what is it?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 4 hours ago.
Server
In which region does TestServer sit?
A region is not published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 49.76.133.31:10241.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
Offline at this refresh: TestServer, last seen 18 hours ago. The first sighting of it by Rust Server Analytics was on 27 October 2026.
Tags
What do TestServer's tags stand for?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Against other Rust servers, how does TestServer compare?
On player hours over seven days, TestServer ranks #13,548, within the top 61% of ranked servers. Within the quad segment, its position is #580.
What is the population of TestServer?
No response from TestServer at the latest check, with a last sighting 18 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.
Map and rules
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can a player join TestServer?
In the Rust console (F1), enter client.connect 49.76.133.31:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.