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Drill-through Server detail

TestServer

Offline 49.76.133.31:10241 checked 18h ago

Drill-through
FilterServeris TestServer
Attributes
quad moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak 1
Rank #13,548 top 61%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75109:0010:0011:0012:0013:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 61% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 6 / 60
Geležinis Miškas quad · 6 on average 3 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average 4 / 80
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average 1 / 100
Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 2 / 200
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 3 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TestServer: what is it?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 4 hours ago.

Server

In which region does TestServer sit?

A region is not published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 49.76.133.31:10241.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TestServer, and is it online now?

Offline at this refresh: TestServer, last seen 18 hours ago. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Tags

What do TestServer's tags stand for?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServer?

The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, how does TestServer compare?

On player hours over seven days, TestServer ranks #13,548, within the top 61% of ranked servers. Within the quad segment, its position is #580.

What is the population of TestServer?

No response from TestServer at the latest check, with a last sighting 18 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.

Map and rules

How is TestServer configured, and what rules apply?

The name of TestServer does not state a gather rate. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can a player join TestServer?

In the Rust console (F1), enter client.connect 49.76.133.31:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.