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Drill-through Server detail

LinuxGSM

Online 49.234.52.191:28015 checked 10m ago

Drill-through
FilterServeris LinuxGSM
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #10,253 top 46%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 566 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 161 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 175 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 348 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does LinuxGSM wipe?

The rhythm of LinuxGSM cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 11 hours ago.

Server details

In which region does LinuxGSM sit?

No region is published by LinuxGSM. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 49.234.52.191:28015.

What Rust build does LinuxGSM run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on LinuxGSM. Joining requires the same protocol on your game; Steam handles the update.

Is LinuxGSM up, and how steady is its uptime?

The current status of LinuxGSM is online. About 4 days 23 hours ago is when it last restarted, judged by its reported uptime. 97% uptime over the last 7 full days, equal to 163 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Does LinuxGSM perform well?

Over 48 hours the average held at 131 server fps, and the minimum was 82. At its highest the entity count was 49,731, including buildings, deployables and all else. Memory use reached 2,483 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do LinuxGSM's tags stand for?

The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LinuxGSM?

These Rust Server Analytics lists include LinuxGSM: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does LinuxGSM compare?

On player hours over seven days, LinuxGSM ranks #10,253, within the top 46% of ranked servers.

At what level does LinuxGSM run its population?

Population at the current refresh: 0 players on LinuxGSM, against 50 slots. Seven-day figures: an average of 0 players and a peak of 2.

Settings

What are the settings on LinuxGSM, and its rules?

No gather rate is given in the name of LinuxGSM. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on LinuxGSM: which one is it?

LinuxGSM uses a procedural map of size 3,000 with seed 1630463354, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto LinuxGSM?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.234.52.191:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.