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Drill-through Server detail

[DEV] Chernobyl - Vanilla (local)

Offline 49.207.57.234:28015 checked 11d ago

Drill-through
FilterServeris [DEV] Chernobyl - Vanilla (local)
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #14,100 top 65%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

When does [DEV] Chernobyl - Vanilla (local) wipe?

Too few wipes on record for [DEV] Chernobyl - Vanilla (local) to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was made.

Server details

What is the hosting location of [DEV] Chernobyl - Vanilla (local)?

No region appears in what [DEV] Chernobyl - Vanilla (local) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 49.207.57.234:28015 is its address.

What Rust build does [DEV] Chernobyl - Vanilla (local) run?

On Linux, [DEV] Chernobyl - Vanilla (local) runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is [DEV] Chernobyl - Vanilla (local) up, and how steady is its uptime?

Offline at this refresh: [DEV] Chernobyl - Vanilla (local), last seen 11 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Tags

How should the tags on [DEV] Chernobyl - Vanilla (local) be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags [DEV] Chernobyl - Vanilla (local) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [DEV] Chernobyl - Vanilla (local)?

These Rust Server Analytics lists include [DEV] Chernobyl - Vanilla (local): Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does [DEV] Chernobyl - Vanilla (local) compare?

On player hours over seven days, [DEV] Chernobyl - Vanilla (local) ranks #14,100, within the top 65% of ranked servers.

How many players does [DEV] Chernobyl - Vanilla (local) carry?

[DEV] Chernobyl - Vanilla (local) is offline at this refresh; the last contact was 11 days 21 hours ago.

Map and rules

What are the settings on [DEV] Chernobyl - Vanilla (local), and its rules?

The name of [DEV] Chernobyl - Vanilla (local) does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on [DEV] Chernobyl - Vanilla (local): which one is it?

A procedural map, generated by the game, runs on [DEV] Chernobyl - Vanilla (local).

How to join

How do you connect to [DEV] Chernobyl - Vanilla (local)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.207.57.234:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.