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Drill-through Server detail

Wickydackers

Offline 49.192.77.37:28015 checked 38d ago

Drill-through
FilterServeris Wickydackers
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #12,660 no region published
Last wipe 38d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:45 UTC38d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 248 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 170 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 37 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Wickydackers wipe?

Too few wipes on record for Wickydackers to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 17 hours.

Wipe day on Wickydackers: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Wickydackers?

A region is not published by Wickydackers. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 49.192.77.37:28015.

Which Rust version is Wickydackers on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Wickydackers. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Wickydackers, and is it online now?

The current status is offline for Wickydackers, with the last sighting 38 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.

Lists and tags

Which meanings do the tags on Wickydackers carry?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Wickydackers publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Wickydackers?

The following Rust Server Analytics lists count Wickydackers among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Wickydackers compare?

The seven-day player-hours rank for Wickydackers is #12,660, inside the top – of all ranked servers.

At what level does Wickydackers run its population?

The last sighting of Wickydackers was 38 days 17 hours ago; it is offline at this refresh.

Settings

What settings and rules does Wickydackers use?

No gather rate is given in the name of Wickydackers. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Wickydackers?

A procedural map, generated by the game, runs on Wickydackers.

How to join

How can a player join Wickydackers?

In the Rust console (F1), enter client.connect 49.192.77.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.