Wickydackers
Offline 49.192.77.37:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:45 UTC38d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 248 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 16 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 170 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 37 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Wickydackers wipe?
Too few wipes on record for Wickydackers to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 17 hours.
Wipe day on Wickydackers: what should you expect?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Wickydackers?
A region is not published by Wickydackers. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 49.192.77.37:28015.
Which Rust version is Wickydackers on?
Rust network protocol 2633 and build 164530 on Windows is the setup for Wickydackers. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Wickydackers, and is it online now?
The current status is offline for Wickydackers, with the last sighting 38 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Lists and tags
Which meanings do the tags on Wickydackers carry?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Wickydackers publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Wickydackers?
The following Rust Server Analytics lists count Wickydackers among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Wickydackers compare?
The seven-day player-hours rank for Wickydackers is #12,660, inside the top – of all ranked servers.
At what level does Wickydackers run its population?
The last sighting of Wickydackers was 38 days 17 hours ago; it is offline at this refresh.
Settings
What settings and rules does Wickydackers use?
No gather rate is given in the name of Wickydackers. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Wickydackers?
A procedural map, generated by the game, runs on Wickydackers.
How to join
How can a player join Wickydackers?
In the Rust console (F1), enter client.connect 49.192.77.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.