Rust Server Analytics 48,663 players11,668 servers
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Drill-through Server detail

My Server Name

Offline 49.129.72.224:28015 checked 9d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,031 top 59%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:28 UTC10d ago 1 – running 1
Fri 9 Oct, 08:44 UTC20d ago 1 held half 9.4 days 0
Fri 2 Oct, 16:36 UTC26d ago 1 held half 6.7 days 0
Tue 29 Sep, 18:23 UTC29d ago 1 held half 2.9 days 0
Sat 26 Sep, 18:02 UTC32d ago 1 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 116 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 308 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 141 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 10 days 15 hours.

Wipe day on My Server Name: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 75% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

In which region does My Server Name sit?

No region appears in what My Server Name publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 49.129.72.224:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

Offline at this refresh: My Server Name, last seen 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do My Server Name's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags My Server Name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Server Name hold in the server rankings?

The seven-day player-hours rank for My Server Name is #13,031, inside the top 59% of all ranked servers.

What is the population of My Server Name?

My Server Name is offline at this refresh; the last contact was 9 days 18 hours ago.

Map and rules

How is My Server Name configured, and what rules apply?

Gather rate is not mentioned in the name of My Server Name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for My Server Name?

The game generates a procedural map for My Server Name.

Connection

How can a player join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 49.129.72.224:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.