[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 30 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 30 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 9 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 12 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 17 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 12 / 90 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US] World War Rust | Test Server: what is it?
Too few wipes on record for [US] World War Rust | Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 49 days 20 hours ago the current world was made.
Server details
In which region does [US] World War Rust | Test Server sit?
The name of [US] World War Rust | Test Server points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 47.6.83.67:28018.
Which Rust version is [US] World War Rust | Test Server on?
On Windows, [US] World War Rust | Test Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
Is [US] World War Rust | Test Server up, and how steady is its uptime?
The current status is offline for [US] World War Rust | Test Server, with the last sighting 36 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
Which meanings do the tags on [US] World War Rust | Test Server carry?
Tags from [US] World War Rust | Test Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [US] World War Rust | Test Server?
These Rust Server Analytics lists include [US] World War Rust | Test Server: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [US] World War Rust | Test Server hold in the server rankings?
Player hours for the last seven days place [US] World War Rust | Test Server at #15,464, in the top 67% of the ranked field.
How many players does [US] World War Rust | Test Server carry?
The last sighting of [US] World War Rust | Test Server was 36 days ago; it is offline at this refresh.
Map and rules
What settings and rules does [US] World War Rust | Test Server use?
No gather rate is given in the name of [US] World War Rust | Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US] World War Rust | Test Server: which one is it?
The game generates a procedural map for [US] World War Rust | Test Server.
How to join
How do you connect to [US] World War Rust | Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.6.83.67:28018.