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Drill-through Server detail

[US] World War Rust | Test Server

Offline 47.6.83.67:28018 checked 36d ago

Drill-through
FilterServeris [US] World War Rust | Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,464 top 67%
Last wipe 49d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average 30 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average 30 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 9 / 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 12 / 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average 17 / 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 12 / 90

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] World War Rust | Test Server: what is it?

Too few wipes on record for [US] World War Rust | Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 49 days 20 hours ago the current world was made.

Server details

In which region does [US] World War Rust | Test Server sit?

The name of [US] World War Rust | Test Server points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 47.6.83.67:28018.

Which Rust version is [US] World War Rust | Test Server on?

On Windows, [US] World War Rust | Test Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is [US] World War Rust | Test Server up, and how steady is its uptime?

The current status is offline for [US] World War Rust | Test Server, with the last sighting 36 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Tags

Which meanings do the tags on [US] World War Rust | Test Server carry?

Tags from [US] World War Rust | Test Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] World War Rust | Test Server?

These Rust Server Analytics lists include [US] World War Rust | Test Server: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [US] World War Rust | Test Server hold in the server rankings?

Player hours for the last seven days place [US] World War Rust | Test Server at #15,464, in the top 67% of the ranked field.

How many players does [US] World War Rust | Test Server carry?

The last sighting of [US] World War Rust | Test Server was 36 days ago; it is offline at this refresh.

Map and rules

What settings and rules does [US] World War Rust | Test Server use?

No gather rate is given in the name of [US] World War Rust | Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US] World War Rust | Test Server: which one is it?

The game generates a procedural map for [US] World War Rust | Test Server.

How to join

How do you connect to [US] World War Rust | Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 47.6.83.67:28018.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.