RPGX - Rust in Pieces PVE
Online 47.42.80.25:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:20 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 307 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 196 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 98 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 28 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RPGX - Rust in Pieces PVE: what is it?
Too few wipes on record for RPGX - Rust in Pieces PVE to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 19 hours.
On RPGX - Rust in Pieces PVE, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 3 hours after the latest wipe the crowd peaked.
Server
Which location hosts RPGX - Rust in Pieces PVE?
No region appears in what RPGX - Rust in Pieces PVE publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 47.42.80.25:28015 is its address.
Which Rust version is RPGX - Rust in Pieces PVE on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on RPGX - Rust in Pieces PVE. Your game must match the protocol to join, and Steam applies that update.
What uptime does RPGX - Rust in Pieces PVE show, and is it up?
As of the latest refresh, RPGX - Rust in Pieces PVE is online. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does RPGX - Rust in Pieces PVE show?
The 48-hour average was 226 server fps; the low was 211. Buildings, deployables and all other world objects brought the entity total to 112,923. Peak memory was 3,338 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on RPGX - Rust in Pieces PVE carry?
gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): Player slots: 32; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags RPGX - Rust in Pieces PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RPGX - Rust in Pieces PVE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RPGX - Rust in Pieces PVE among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does RPGX - Rust in Pieces PVE hold in the server rankings?
On player hours over seven days, RPGX - Rust in Pieces PVE ranks #6,676, within the top 30% of ranked servers.
At what level does RPGX - Rust in Pieces PVE run its population?
RPGX - Rust in Pieces PVE holds 0 players of its 32 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 13:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does RPGX - Rust in Pieces PVE use?
No gather rate is given in the name of RPGX - Rust in Pieces PVE. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RPGX - Rust in Pieces PVE: which one is it?
RPGX - Rust in Pieces PVE uses a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join RPGX - Rust in Pieces PVE?
In the Rust console (F1), enter client.connect 47.42.80.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.rpgxstudios.com.