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Drill-through Server detail

╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡

Offline 46.98.60.74:28015 checked 29d ago

Drill-through
FilterServeris ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,548 top 61%
Last wipe 32d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 618 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 78 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 323 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 146 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ wipe?

With too few of its wipes on record, ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 1 hours ago.

Server

In which region does ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ sit?

The name of ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.98.60.74:28015.

Which Rust version is ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡. Joining requires the same protocol on your game; Steam handles the update.

Is ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ up, and how steady is its uptime?

Last seen 29 days 6 hours ago, ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Tags

How should the tags on ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡?

The following Rust Server Analytics lists count ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ among their servers: EU Rust servers: live population data and Community Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ compare?

On player hours over seven days, ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ ranks #14,548, within the top 61% of ranked servers.

What is the population of ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡?

No response from ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ at the latest check, with a last sighting 29 days 6 hours ago.

Map and rules

What settings and rules does ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ use?

Gather rate is not mentioned in the name of ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡: which one is it?

╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡ uses a procedural map, which the game generates.

Connection

How do you connect to ╨Ш╨╝╤П ╨Т╨░╤И╨╡╨│╨╛ ╨б╨╡?

In the Rust console (F1), enter client.connect 46.98.60.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.