(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10
Online EU 46.8.197.6:30015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 05:09 UTC, in 6d 2h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 2h | Wed 4 Nov, 05:09 UTC | its own |
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 2h | Wed 11 Nov, 05:09 UTC | its own |
| 20d 2h | Wed 18 Nov, 05:09 UTC | its own |
| 27d 2h | Wed 25 Nov, 05:09 UTC | its own |
| 34d 2h | Wed 2 Dec, 05:09 UTC | its own |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 2h | Wed 9 Dec, 05:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:09 UTC21h ago | – | – | running | 1 |
| Fri 23 Oct, 04:27 UTC5d ago | 2 | held half | 5 days | 0 |
| Tue 20 Oct, 08:35 UTC8d ago | 1 | held half | 2.8 days | 0 |
| Sun 18 Oct, 07:19 UTC10d ago | 2 | held half | 2.1 days | 1 |
| Sat 17 Oct, 07:47 UTC11d ago | 2 | – | 1 days | 1 |
| Thu 15 Oct, 05:51 UTC13d ago | 1 | held half | 2.1 days | 0 |
| Wed 14 Oct, 07:20 UTC14d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 166 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 25 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 10 / 100 |
Quick answers
from the figures on this pageWipe data
When does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 wipe?
The prediction follows its tag, because too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record to confirm the schedule. Wednesday 4 November at 05:09 UTC is when its next wipe is due. The world now in play was created 21 hours ago. Its tags carry a weekly wipe schedule.
Wipe day on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10: what should you expect?
Recent wipes averaged a busiest count of 2 players. 6 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
In which region does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 sit?
Its EU tag puts (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.8.197.6:30015.
What Rust build does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. Your game must match the protocol to join, and Steam applies that update.
What uptime does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 show, and is it up?
The current status of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
What performance does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 show?
Over 48 hours the average held at 227 server fps, and the minimum was 196. Buildings, deployables and all other world objects brought the entity total to 3,815. At its highest, memory use was 925 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's tags stand for?
Tags from (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp300 (Max players): 300 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^o (Oxide): It runs Oxide (uMod) for plugins; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
Among the Rust Server Analytics lists (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 fits are: Rust tutorial servers, EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Player numbers
Where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 sit among Rust servers?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 holds #3,112 on seven-day player hours and #1,163 in Europe, inside the top 14% of the ranked field.
How many players does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 carry?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 holds 1 players of its 300 slots as of the latest update. The seven-day mean is 1 players, against a peak of 2. Averaged over 48 hours, activity is highest at 03:00 UTC with 1 players.
Settings
How is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 configured, and what rules apply?
Gather rate is not mentioned in the name of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
The game generates a procedural map of size 1,000 with seed 32378 for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
In the Rust console (F1), enter client.connect 46.8.197.6:30015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://i.imgur.com/sPN1QFS.png.