ServerName
Offline 46.53.230.215:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 463 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 399 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 51 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152 / 200 |
Quick answers
from the figures on this pageWipe data
When does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was made.
Server details
What is the hosting location of ServerName?
No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.53.230.215:28015 is its address.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 164530 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerName show, and is it up?
Last seen 41 days ago, ServerName now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #13,273, in the top – of the ranked field.
What is the population of ServerName?
ServerName is offline at this refresh; the last contact was 41 days ago.
Map and rules
How is ServerName configured, and what rules apply?
Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
Connection
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 46.53.230.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.