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Drill-through Server detail

ALIVE4DEATH

Offline 46.53.229.82:28015 checked 19d ago

Drill-through
FilterServeris ALIVE4DEATH
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,842 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:14 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 241 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 21 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 155 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 60 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 32 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ALIVE4DEATH wipe?

The rhythm of ALIVE4DEATH cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 6 hours.

On ALIVE4DEATH, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does ALIVE4DEATH sit?

No region appears in what ALIVE4DEATH publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 46.53.229.82:28015.

What Rust build does ALIVE4DEATH run?

Rust network protocol 2634 and build 167231 on Windows is the setup for ALIVE4DEATH. Your game must match the protocol to join, and Steam applies that update.

How reliable is ALIVE4DEATH, and is it online now?

Last seen 19 days 5 hours ago, ALIVE4DEATH now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Tags

How should the tags on ALIVE4DEATH be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags ALIVE4DEATH publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ALIVE4DEATH appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ALIVE4DEATH among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does ALIVE4DEATH hold in the server rankings?

The seven-day player-hours rank for ALIVE4DEATH is #15,842, inside the top 72% of all ranked servers.

At what level does ALIVE4DEATH run its population?

The last sighting of ALIVE4DEATH was 19 days 5 hours ago; it is offline at this refresh.

Settings

What settings and rules does ALIVE4DEATH use?

No gather rate is given in the name of ALIVE4DEATH. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on ALIVE4DEATH: which one is it?

The game generates a procedural map for ALIVE4DEATH.

Connection

How do you connect to ALIVE4DEATH?

In the Rust console (F1), enter client.connect 46.53.229.82:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.