Test
Offline 46.48.248.134:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 475 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 317 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 32 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 30 days 4 hours.
Server
Which location hosts Test?
No region is published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.48.248.134:28015 is its address.
What Rust build does Test run?
On Windows, Test runs Rust network protocol 2634 and build 165982. The protocol has to match before you can join; Steam updates it automatically.
Is Test up, and how steady is its uptime?
Offline at this refresh: Test, last seen 28 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Lists and tags
How should the tags on Test be read?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs165982 (Build): The game build is 165982; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Test compare?
The seven-day player-hours rank for Test is #14,465, inside the top 60% of all ranked servers.
How many players does Test carry?
The last sighting of Test was 28 days 3 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Test, and its rules?
The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for Test?
Test uses a procedural map, which the game generates.
Connection
What is the way onto Test?
In the Rust console (F1), enter client.connect 46.48.248.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.