Evil_Test
Offline 46.41.70.121:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:08 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 143 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 64 on average | 486 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 63 on average | 180 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 59 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Evil_Test wipe?
The force wipe is the only wipe for Evil_Test, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 7 days 14 hours ago. A monthly wipe schedule is published in its tags.
On Evil_Test, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
What is the hosting location of Evil_Test?
No region appears in what Evil_Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.41.70.121:28015 is its address.
Which Rust version is Evil_Test on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on Evil_Test. Joining requires the same protocol on your game; Steam handles the update.
Is Evil_Test up, and how steady is its uptime?
The current status is offline for Evil_Test, with the last sighting 7 days 12 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.
Lists and tags
How should the tags on Evil_Test be read?
The game's server browser reads the tags Evil_Test publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Evil_Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Evil_Test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
What position does Evil_Test hold in the server rankings?
Player hours for the last seven days place Evil_Test at #15,409, in the top 69% of the ranked field.
What is the population of Evil_Test?
Evil_Test is offline at this refresh; the last contact was 7 days 12 hours ago.
Settings
What settings and rules does Evil_Test use?
No gather rate is given in the name of Evil_Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Evil_Test?
Evil_Test uses a procedural map of size 5,250 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Evil_Test?
In the Rust console (F1), enter client.connect 46.41.70.121:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.