Rust Test
Offline 46.38.72.67:28015 checked 4h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Test: what is it?
The rhythm of Rust Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 12 hours ago.
Server
What is the hosting location of Rust Test?
No region is published by Rust Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 46.38.72.67:28015.
What Rust build does Rust Test run?
On Linux, Rust Test runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust Test show, and is it up?
The current status is offline for Rust Test, with the last sighting 4 hours ago. Of 144 hours in the last 6 full days, 144 were up: 100%. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Lists and tags
What do Rust Test's tags stand for?
Tags from Rust Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Rust Test hold in the server rankings?
On player hours over seven days, Rust Test ranks #15,426, within the top 69% of ranked servers.
At what level does Rust Test run its population?
Rust Test is offline at this refresh; the last contact was 4 hours ago. Averaged across seven days, the population is 0 players.
Settings
How is Rust Test configured, and what rules apply?
No gather rate is given in the name of Rust Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rust Test: which one is it?
A procedural map, generated by the game, runs on Rust Test.
Connection
How can a player join Rust Test?
In the Rust console (F1), enter client.connect 46.38.72.67:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.