Rust Server Analytics 32,078 players11,614 servers
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Drill-through Server detail

sm1

Offline 46.38.72.114:28015 checked 8d ago

Drill-through
FilterServeris sm1
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,080 top 59%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:20 UTC8d ago 1 – running 1
Sat 17 Oct, 16:40 UTC11d ago 1 – 3 days 1
Fri 16 Oct, 19:52 UTC12d ago 1 – 0.9 days 1
Wed 7 Oct, 15:55 UTC21d ago 1 – 9.2 days 0
Mon 5 Oct, 17:33 UTC23d ago 1 – 1.9 days 1
Mon 5 Oct, 11:04 UTC23d ago 1 – 0.3 days 0
Fri 2 Oct, 10:10 UTC26d ago 1 – 3 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 09:37 UTC27d ago 2 – 0.3 days 1
Mon 28 Sep, 17:04 UTC30d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 40 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 105 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 63 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 6 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 12 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 9 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for sm1: what is it?

With irregular wipe times, sm1 offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 13 hours ago the current world was made.

On sm1, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does sm1 sit?

No region is published by sm1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 46.38.72.114:28015.

What Rust build does sm1 run?

On Windows, sm1 runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does sm1 show, and is it up?

The current status is offline for sm1, with the last sighting 8 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do sm1's tags stand for?

The game's server browser reads the tags sm1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature sm1?

Among the Rust Server Analytics lists sm1 fits are: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does sm1 compare?

Player hours for the last seven days place sm1 at #13,080, in the top 59% of the ranked field.

How many players does sm1 carry?

No response from sm1 at the latest check, with a last sighting 8 days 13 hours ago.

Map and rules

How is sm1 configured, and what rules apply?

No gather rate is given in the name of sm1. The game's default 8-player group limit is in force. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join sm1?

In the Rust console (F1), enter client.connect 46.38.72.114:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^c
Creative Creative sandbox: nothing to farm, build as you choose.
^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, loot included.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.