Test
Offline 46.36.35.85:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:13 UTC20d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 440 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 201 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 76 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 88 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test: what is it?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 1 hours ago.
Server details
In which region does Test sit?
No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.36.35.85:28015 is its address.
Which Rust version is Test on?
Rust network protocol 2634 and build 167781 on Windows is the setup for Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 12 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.
Lists and tags
Which meanings do the tags on Test carry?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Test hold in the server rankings?
The seven-day player-hours rank for Test is #12,839, inside the top 59% of all ranked servers.
What is the population of Test?
No response from Test at the latest check, with a last sighting 12 days 2 hours ago.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Test: which one is it?
Test uses a procedural map, which the game generates.
How to join
How do you connect to Test?
In the Rust console (F1), enter client.connect 46.36.35.85:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.