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Drill-through Server detail

Чайхана Раст | DEV

Offline 46.36.152.239:28015 checked 12d ago

Drill-through
FilterServeris Чайхана Раст | DEV
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,123 top 70%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:35 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 46 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Чайхана Раст | DEV wipe?

With too few of its wipes on record, Чайхана Раст | DEV's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 18 hours ago.

Wipe day on Чайхана Раст | DEV: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 22 hours after it began.

Server

Which location hosts Чайхана Раст | DEV?

No region tag is published by Чайхана Раст | DEV, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 46.36.152.239:28015.

What Rust build does Чайхана Раст | DEV run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Чайхана Раст | DEV. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Чайхана Раст | DEV show, and is it up?

Last seen 12 days 6 hours ago, Чайхана Раст | DEV now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Чайхана Раст | DEV be read?

Tags from Чайхана Раст | DEV, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Чайхана Раст | DEV appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Чайхана Раст | DEV fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Чайхана Раст | DEV compare?

On player hours over seven days, Чайхана Раст | DEV ranks #15,123, within the top 70% of ranked servers.

How many players does Чайхана Раст | DEV carry?

The last sighting of Чайхана Раст | DEV was 12 days 6 hours ago; it is offline at this refresh.

Settings

How is Чайхана Раст | DEV configured, and what rules apply?

No gather rate is given in the name of Чайхана Раст | DEV. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Чайхана Раст | DEV?

Чайхана Раст | DEV uses a procedural map, which the game generates.

How to join

What is the way onto Чайхана Раст | DEV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.36.152.239:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.