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Drill-through Server detail

TEST

Offline 46.32.86.169:28015 checked 24d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 581 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 3 hours ago.

Server

Which location hosts TEST?

No region appears in what TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.32.86.169:28015.

What Rust build does TEST run?

Rust network protocol 2633 and build 165217 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TEST show, and is it up?

The current status is offline for TEST, with the last sighting 24 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Tags

Which meanings do the tags on TEST carry?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TEST sit among Rust servers?

Player hours for the last seven days place TEST at #15,967, in the top 71% of the ranked field.

At what level does TEST run its population?

No response from TEST at the latest check, with a last sighting 24 days 3 hours ago.

Map and rules

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

Connection

How do you connect to TEST?

In the Rust console (F1), enter client.connect 46.32.86.169:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.