Rust Server Analytics 94,541 players11,866 servers
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Drill-through Server detail

AnarchyRUST

Online 46.251.234.193:10800 checked 11m ago

Drill-through
FilterServeris AnarchyRUST
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 455 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 950 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does AnarchyRUST wipe?

With the force wipe, once a month, AnarchyRUST wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 21 hours ago.

On AnarchyRUST, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of AnarchyRUST?

No region appears in what AnarchyRUST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.251.234.193:10800 is its address.

What Rust build does AnarchyRUST run?

On Windows, AnarchyRUST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is AnarchyRUST up, and how steady is its uptime?

As of the latest refresh, AnarchyRUST is online. About 11 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does AnarchyRUST perform well?

The 48-hour average was 10 server fps; the low was 9. Entity count reached 92,862, covering buildings, deployables and the rest of the world. Peak memory was 2,424 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do AnarchyRUST's tags stand for?

The game's server browser reads the tags AnarchyRUST publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does AnarchyRUST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count AnarchyRUST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does AnarchyRUST sit among Rust servers?

On player hours over seven days, AnarchyRUST ranks #15,344, within the top 69% of ranked servers.

What is the population of AnarchyRUST?

Of 50 slots, 0 are filled on AnarchyRUST at this refresh. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does AnarchyRUST use?

The name of AnarchyRUST does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for AnarchyRUST?

A procedural map of size 4,000 with seed 6738, generated by the game, runs on AnarchyRUST. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to AnarchyRUST?

In the Rust console (F1), enter client.connect 46.251.234.193:10800. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.