CFGaming Rust
Online 46.229.45.210:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 445 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 380 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 481 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 25 / 250 |
Quick answers
from the figures on this pageWipe data
On what cycle does CFGaming Rust wipe?
With the force wipe, once a month, CFGaming Rust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 20 hours ago.
Wipe day on CFGaming Rust: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of CFGaming Rust?
No region is published by CFGaming Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.229.45.210:28015.
Which Rust version is CFGaming Rust on?
On Linux, CFGaming Rust runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is CFGaming Rust up, and how steady is its uptime?
The current status of CFGaming Rust is online. The uptime it reports puts the last restart at about 8 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on CFGaming Rust stable?
Server fps averaged 174 over the last 48 hours, with a floor of 139. At its highest the entity count was 66,308, including buildings, deployables and all else. Peak memory was 3,135 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on CFGaming Rust carry?
Tags from CFGaming Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Capacity of 25 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does CFGaming Rust appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists CFGaming Rust fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does CFGaming Rust compare?
The seven-day player-hours rank for CFGaming Rust is #15,344, inside the top 69% of all ranked servers.
How many players does CFGaming Rust carry?
Of 25 slots, 0 are filled on CFGaming Rust at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does CFGaming Rust use?
The name of CFGaming Rust does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for CFGaming Rust?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on CFGaming Rust. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to CFGaming Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.229.45.210:28015.