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Drill-through Server detail

CFGaming Rust

Online 46.229.45.210:28015 checked 8m ago

Drill-through
FilterServeris CFGaming Rust
Attributes
Last refreshed
Players now 0/ 25
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 445 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 380 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 481 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 25 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does CFGaming Rust wipe?

With the force wipe, once a month, CFGaming Rust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 20 hours ago.

Wipe day on CFGaming Rust: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of CFGaming Rust?

No region is published by CFGaming Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.229.45.210:28015.

Which Rust version is CFGaming Rust on?

On Linux, CFGaming Rust runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is CFGaming Rust up, and how steady is its uptime?

The current status of CFGaming Rust is online. The uptime it reports puts the last restart at about 8 days 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on CFGaming Rust stable?

Server fps averaged 174 over the last 48 hours, with a floor of 139. At its highest the entity count was 66,308, including buildings, deployables and all else. Peak memory was 3,135 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on CFGaming Rust carry?

Tags from CFGaming Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): Capacity of 25 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does CFGaming Rust appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists CFGaming Rust fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does CFGaming Rust compare?

The seven-day player-hours rank for CFGaming Rust is #15,344, inside the top 69% of all ranked servers.

How many players does CFGaming Rust carry?

Of 25 slots, 0 are filled on CFGaming Rust at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does CFGaming Rust use?

The name of CFGaming Rust does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for CFGaming Rust?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on CFGaming Rust. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to CFGaming Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.229.45.210:28015.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players Capacity of 25 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.