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Drill-through Server detail

Test

Offline 46.229.253.194:28015 checked 5d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak 1
Rank #14,619 top 66%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 196 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 23 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 28 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test: what is it?

Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 14 hours ago the current world was made.

Server details

Which location hosts Test?

No region is published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.229.253.194:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

Offline at this refresh: Test, last seen 5 days 13 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Test compare?

The seven-day player-hours rank for Test is #14,619, inside the top 66% of all ranked servers.

How many players does Test carry?

The last sighting of Test was 5 days 13 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does Test use?

No gather rate is given in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Test?

The game generates a procedural map for Test.

Connection

How do you connect to Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.229.253.194:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.