ServerName
Offline 46.201.137.80:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 221 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 28 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 13 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 51 days 11 hours.
Server details
Which location hosts ServerName?
A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 46.201.137.80:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 29 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #14,569, within the top 61% of ranked servers.
How many players does ServerName carry?
The last sighting of ServerName was 29 days 18 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does ServerName use?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 46.201.137.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.