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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 46.19.136.252:28015 checked 12d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
quad softcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,922 top 60%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct11 Oct17 Oct21 Oct

Top 60% of all ranked servers, and #571 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:18 UTC21d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 69 on average 21 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 70 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average 17 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 13 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 11 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 11 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 6 hours.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

A region is not published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 46.19.136.252:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Last seen 12 days 22 hours ago, Name of Server as Shown on the Client Server List now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Capacity of 10 slots; ts4 (Group limit): The cap is 4 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #12,922, in the top 60% of the ranked field. The quad segment places it at #571.

How many players does Name of Server as Shown on the Client Server List carry?

The last sighting of Name of Server as Shown on the Client Server List was 12 days 22 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. Groups: quad, capped at 4 players. softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on Name of Server as Shown on the Client Server List: which one is it?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.19.136.252:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Capacity of 10 slots.
ts4
Group limit The cap is 4 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.