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Drill-through Server detail

My Server Name

Offline 46.187.65.63:28015 checked 26d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,967 top 59%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:00 UTC26d ago 1 – running 1
Wed 30 Sep, 17:53 UTC27d ago 1 – 0.6 days 0
Tue 29 Sep, 19:16 UTC28d ago 1 – 0.9 days 1
Thu 24 Sep, 07:10 UTC33d ago 1 – 5.5 days 1
Wed 23 Sep, 10:36 UTC34d ago 1 – 0.9 days 0
Tue 22 Sep, 14:03 UTC35d ago 1 – 0.9 days 0
Thu 17 Sep, 09:33 UTC40d ago 1 – 5.2 days 0
Wed 16 Sep, 22:11 UTC41d ago 1 – 0.5 days 0
Sun 13 Sep, 20:53 UTC44d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 116 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Server Name: what is it?

With irregular wipe times, My Server Name offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 17 hours ago.

Wipe day on My Server Name: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does My Server Name sit?

No region is published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.187.65.63:28015.

Which Rust version is My Server Name on?

The platform is Windows, with Rust network protocol 2634 and build 166490 running on My Server Name. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

Last seen 26 days 8 hours ago, My Server Name now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166490 (Build): The game build is 166490; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Server Name?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Server Name sit among Rust servers?

The seven-day player-hours rank for My Server Name is #13,967, inside the top 59% of all ranked servers.

At what level does My Server Name run its population?

My Server Name is offline at this refresh; the last contact was 26 days 8 hours ago.

Settings

What are the settings on My Server Name, and its rules?

No gather rate is given in the name of My Server Name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 46.187.65.63:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166490
Build The game build is 166490.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.