Rust Server Analytics 59,281 players11,765 servers
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Drill-through Server detail

My Server Name

Offline 46.181.159.152:28015 checked 11h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 11h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0010:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Sat 17 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:44 UTC11h ago – – running 0
Sat 17 Oct, 04:44 UTC11d ago 1 halved by day 7 11.2 days 1
Fri 18 Sep, 13:11 UTC40d ago 1 – 28.6 days 1
Thu 17 Sep, 12:45 UTC41d ago 1 – 1 days 0
Wed 16 Sep, 16:29 UTC42d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 410 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 249 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 73 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 90 / 200

Quick answers

from the figures on this page

Wipe data

When does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 hours ago the current world was made.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 4 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 7.

Server

In which region does My Server Name sit?

No region appears in what My Server Name publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.181.159.152:28015.

What Rust build does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

Offline at this refresh: My Server Name, last seen 11 hours ago. 4% uptime over the last 7 full days, equal to 6 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Tags

How should the tags on My Server Name be read?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does My Server Name sit among Rust servers?

The seven-day player-hours rank for My Server Name is #15,339, inside the top 69% of all ranked servers.

How many players does My Server Name carry?

No response from My Server Name at the latest check, with a last sighting 11 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on My Server Name, and its rules?

No gather rate is given in the name of My Server Name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 46.181.159.152:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.