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Drill-through Server detail

[RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10

Online 46.174.55.84:28015 checked 10m ago

Drill-through
FilterServeris [RU] PUFF PLAY Залетай! X2 | No limit| Ва…
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 100
7-day average 2 peak 9
Rank #2,133 top 10%
Last wipe 25d ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:22 UTC25d ago 6 – running 0
Thu 1 Oct, 18:07 UTC FW26d ago 5 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 706 on average 718 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 528 on average 545 / 650
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 317 on average 299 / 355
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 293 on average 160 / 200
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 256 on average 315 / 350
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 157 on average 120 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 wipe?

Once a month [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 25 days 12 hours. A monthly wipe schedule is published in its tags.

On [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10, what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. The highest player count on the latest wipe arrived 34 hours in.

Server details

Which location hosts [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?

The name of [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.174.55.84:28015.

What Rust build does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10. Your game must match the protocol to join, and Steam applies that update.

Is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 up, and how steady is its uptime?

As of the latest refresh, [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 is online. About 16 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 perform well?

Server fps averaged 67 over the last 48 hours, with a floor of 55. Buildings, deployables and all other world objects brought the entity total to 219,114. Memory use reached 5,235 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

What position does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 hold in the server rankings?

The seven-day player-hours rank for [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 is #2,133, inside the top 10% of all ranked servers.

What is the population of [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?

[RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 holds 1 players of its 100 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 15:00 UTC with 4 players.

Map and rules

How is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 configured, and what rules apply?

[RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?

The game generates a procedural map of size 6,000 with seed 342164080 for [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.174.55.84:28015. https://vk.ru/puff_play is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.