Rust Server Analytics 43,856 players11,630 servers
All servers
Drill-through Server detail

TEST не входить!

Offline 46.174.54.223:28015 checked 9d ago

Drill-through
FilterServeris TEST не входить!
Attributes
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,076 top 59%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct19 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:51 UTC25d ago 2 – running 0
Sun 27 Sep, 08:53 UTC30d ago 3 halved by day 1 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 410 / 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 206 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 21 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 126 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 42 / 100

Quick answers

from the figures on this page

Wipe cycle

When does TEST не входить! wipe?

Too few wipes on record for TEST не входить! to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 days 18 hours ago the current world was made.

On TEST не входить!, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 3 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts TEST не входить!?

No region tag is published by TEST не входить!, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 46.174.54.223:28015.

Which Rust version is TEST не входить! on?

Rust network protocol 2634 and build 167058 on Linux is the setup for TEST не входить!. Joining requires the same protocol on your game; Steam handles the update.

Is TEST не входить! up, and how steady is its uptime?

Offline at this refresh: TEST не входить!, last seen 9 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

Which meanings do the tags on TEST не входить! carry?

Tags from TEST не входить!, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST не входить!?

Among the Rust Server Analytics lists TEST не входить! fits are: EU Rust servers: live population data and Community Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TEST не входить! hold in the server rankings?

On player hours over seven days, TEST не входить! ranks #13,076, within the top 59% of ranked servers.

What is the population of TEST не входить!?

The last sighting of TEST не входить! was 9 days 19 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does TEST не входить! use?

Gather rate is not mentioned in the name of TEST не входить!. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for TEST не входить!?

The game generates a procedural map of size 5,000 with seed 89805583 for TEST не входить!. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join TEST не входить!?

In the Rust console (F1), enter client.connect 46.174.54.223:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.