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Drill-through Server detail

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 6m ago

Drill-through
FilterServeris [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Attributes
1x monthly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 75
7-day average 2 peak 11
Rank #2,531 top 11% · #963 in EU
Last wipe 4d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 13

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 102 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 75 on average 233 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 68 on average 136 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 59 on average 368 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?

Once a month [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 4 days 2 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: what should you expect?

The average busiest count over recent wipes is 8 players. Peak population for the latest wipe came 24 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 13 when it didn't hold.

Server

Which location hosts [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Its EU tag puts [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.174.54.159:28015.

What Rust build does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?

The current status of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is online. The uptime it reports puts the last restart at about 13 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] show?

Over 48 hours the average held at 146 server fps, and the minimum was 112. At its highest the entity count was 84,076, including buildings, deployables and all else. Memory use reached 3,724 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carry?

Tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Population

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit among Rust servers?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] holds #2,531 on seven-day player hours and #963 in Europe, inside the top 11% of the ranked field.

How many players does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carry?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] holds 1 players of its 75 slots as of the latest update. Seven-day figures: an average of 2 players and a peak of 11. The 48-hour peak window is 09:00 UTC, at an average of 6 players.

Settings

What are the settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and its rules?

Gather at 1x on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: which one is it?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.174.54.159:28015. https://rtsrv.gamestores.app/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.