CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Online EU 46.174.52.245:25026 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:17 UTC13d ago | 4 | – | running | 0 |
| Wed 14 Oct, 18:57 UTC13d ago | 4 | – | 0.5 days | 1 |
| Wed 14 Oct, 09:42 UTC13d ago | 2 | – | 0.4 days | 0 |
| Mon 14 Sep, 11:02 UTC43d ago | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · quad · 2x · monthly · 514 on average | 354 / 300 |
| EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B | EU · quad · 2x · monthly · 137 on average | 41 / 150 |
| EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | EU · quad · 2x · monthly · 127 on average | 47 / 200 |
| WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| | EU · quad · 2x · monthly · 18 on average | 7 / 100 |
| Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad | EU · quad · 2x · monthly · 2 on average | 1 / 250 |
| CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP | EU · quad · 2x · monthly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: what is it?
With the force wipe, once a month, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 12 days 23 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: what should you expect?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 33 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.
Server details
Which location hosts CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Its EU tag puts CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.174.52.245:25026 is its address.
What Rust build does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
Rust network protocol 2635 and build 168909 on Linux is the setup for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. Joining requires the same protocol on your game; Steam handles the update.
What uptime does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W show, and is it up?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W reports online at the current check. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform well?
The 48-hour average was 100 server fps; the low was 50. Buildings, deployables and all other world objects brought the entity total to 70,689. Memory use reached 2,620 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Against other Rust servers, how does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W compare?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W holds #4,014 on seven-day player hours and #1,459 in Europe, inside the top 18% of the ranked field. The quad segment places it at #258.
What is the population of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Population at the current refresh: 0 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, against 100 slots. Seven-day figures: an average of 1 players and a peak of 4. Averaged over 48 hours, activity is highest at 20:00 UTC with 2 players.
Map and rules
What are the settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and its rules?
Gather at 2x on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, according to the server name. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
A procedural map of size 3,750 with seed 1763371800, generated by the game, runs on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
In the Rust console (F1), enter client.connect 46.174.52.245:25026. Launch Rust on this page also works, opening Rust through Steam and connecting you.