Rust Server Analytics 40,469 players11,646 servers
All servers
Drill-through Server detail

Local Dev Server

Offline 46.172.130.152:28015 checked 6h ago

Drill-through
FilterServeris Local Dev Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #11,511 top 52%
Last wipe 10h ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Tue 27 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 32 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 116 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Local Dev Server wipe?

Too few wipes on record for Local Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 10 hours ago.

Server

In which region does Local Dev Server sit?

A region is not published by Local Dev Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 46.172.130.152:28015.

Which Rust version is Local Dev Server on?

On Windows, Local Dev Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Local Dev Server up, and how steady is its uptime?

Offline at this refresh: Local Dev Server, last seen 6 hours ago. 27 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Local Dev Server be read?

The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Dev Server?

Among the Rust Server Analytics lists Local Dev Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Where does Local Dev Server sit among Rust servers?

On player hours over seven days, Local Dev Server ranks #11,511, within the top 52% of ranked servers.

At what level does Local Dev Server run its population?

Local Dev Server is offline at this refresh; the last contact was 6 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on Local Dev Server, and its rules?

Gather rate is not mentioned in the name of Local Dev Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on Local Dev Server: which one is it?

A procedural map, generated by the game, runs on Local Dev Server.

Connection

How can a player join Local Dev Server?

In the Rust console (F1), enter client.connect 46.172.130.152:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.