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Drill-through Server detail

DoGames Rust Test

Offline 46.151.208.35:25580 checked 24d ago

Drill-through
FilterServeris DoGames Rust Test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,020 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 646 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 213 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 116 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for DoGames Rust Test: what is it?

The rhythm of DoGames Rust Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 20 hours.

Server details

In which region does DoGames Rust Test sit?

A region is not published by DoGames Rust Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.151.208.35:25580.

What Rust build does DoGames Rust Test run?

On Linux, DoGames Rust Test runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

Is DoGames Rust Test up, and how steady is its uptime?

Last seen 24 days 19 hours ago, DoGames Rust Test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Tags

What do DoGames Rust Test's tags stand for?

Tags from DoGames Rust Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature DoGames Rust Test?

The following Rust Server Analytics lists count DoGames Rust Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does DoGames Rust Test sit among Rust servers?

On player hours over seven days, DoGames Rust Test ranks #16,020, within the top 71% of ranked servers.

How many players does DoGames Rust Test carry?

DoGames Rust Test is offline at this refresh; the last contact was 24 days 19 hours ago.

Map and rules

How is DoGames Rust Test configured, and what rules apply?

Gather rate is not mentioned in the name of DoGames Rust Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for DoGames Rust Test?

A procedural map, generated by the game, runs on DoGames Rust Test.

Connection

What is the way onto DoGames Rust Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.151.208.35:25580.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.