Potterhead
Offline 46.149.81.1:28015 checked 6h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:42 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 22:29 UTC5d ago | 1 | – | 2.8 days | 1 |
| Thu 22 Oct, 13:53 UTC5d ago | 1 | – | 0.4 days | 0 |
| Sat 3 Oct, 16:50 UTC24d ago | 1 | held half | 18.9 days | 1 |
| Sat 3 Oct, 10:44 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sun 27 Sep, 20:55 UTC30d ago | 1 | held half | 5.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 334 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 7 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Potterhead: what is it?
No next wipe can be predicted for Potterhead, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 12 hours ago.
Wipe day on Potterhead: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does Potterhead sit?
No region is published by Potterhead. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.149.81.1:28015 is its address.
What Rust build does Potterhead run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Potterhead. Your game must match the protocol to join, and Steam applies that update.
Is Potterhead up, and how steady is its uptime?
Offline at this refresh: Potterhead, last seen 6 hours ago. Uptime over the last full days (7) was 9%, or 15 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do Potterhead's tags stand for?
The game's server browser reads the tags Potterhead publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Potterhead appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Potterhead among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Potterhead hold in the server rankings?
Player hours for the last seven days place Potterhead at #7,012, in the top 32% of the ranked field.
How many players does Potterhead carry?
No response from Potterhead at the latest check, with a last sighting 6 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.
Settings
How is Potterhead configured, and what rules apply?
The name of Potterhead does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Potterhead?
Potterhead uses a procedural map, which the game generates.
How to join
How do you connect to Potterhead?
In the Rust console (F1), enter client.connect 46.149.81.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.