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Drill-through Server detail

My Staging Test Server

Offline 46.147.140.15:28015 checked 40d ago

Drill-through
FilterServeris My Staging Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #15,062 no region published
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 257 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 121 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Staging Test Server: what is it?

With too few of its wipes on record, My Staging Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 12 hours ago the current world was made.

Server details

What is the hosting location of My Staging Test Server?

No region appears in what My Staging Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 46.147.140.15:28015.

What Rust build does My Staging Test Server run?

The platform is Windows, with Rust network protocol 2633 and build 164267 running on My Staging Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Staging Test Server, and is it online now?

The current status is offline for My Staging Test Server, with the last sighting 40 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Staging Test Server be read?

Tags from My Staging Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164267 (Build): Game build: 164267; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Staging Test Server?

The following Rust Server Analytics lists count My Staging Test Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Staging Test Server hold in the server rankings?

Player hours for the last seven days place My Staging Test Server at #15,062, in the top – of the ranked field.

How many players does My Staging Test Server carry?

No response from My Staging Test Server at the latest check, with a last sighting 40 days 18 hours ago.

Map and rules

How is My Staging Test Server configured, and what rules apply?

No gather rate is given in the name of My Staging Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on My Staging Test Server: which one is it?

A procedural map, generated by the game, runs on My Staging Test Server.

How to join

How do you connect to My Staging Test Server?

In the Rust console (F1), enter client.connect 46.147.140.15:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164267,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164267
Build Game build: 164267.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.