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Drill-through Server detail

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 14m ago

Drill-through
FilterServeris |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie
Attributes
30x biweekly wipes moddedoxidepve
Last refreshed
Players now 18/ 200
7-day average 20 peak 57
Rank #651 top 3%
Last wipe 12d ago biweekly schedule
Next wipe 9d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 9% full

Players

average and peak, with its wipes marked
AveragePeak
02040608018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak71players, last three wipes
crowd held50%else halves by day 4

Coming wipes

InWhen, UTCKind
9d 1hThu 5 Nov, 19:00 UTCFW force wipe
15d 13hThu 12 Nov, 06:38 UTCits own
37d 1hThu 3 Dec, 19:00 UTCFW force wipe
43d 13hThu 10 Dec, 06:38 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW25d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 53 on average 82 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average 33 / 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average 39 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 20 on average 29 / 100
NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned b groups of 18+ · 100x · biweekly · 13 on average 12 / 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| SA · groups of 8+ · 10x · biweekly · 10 on average 6 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: what is it?

On |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie the wipe rhythm is every 4 weeks on Thursday at 06:38 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 12 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, what happens on wipe day?

The average busiest count over recent wipes is 71 players. Peak population for the latest wipe came 10 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 4 when it didn't hold.

Server

In which region does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit?

No region appears in what |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 46.146.234.109:35000.

Which Rust version is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie on?

On Windows, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie show, and is it up?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie perform well?

Server fps averaged 81 over the last 48 hours, with a floor of 4. Entity count reached 206,126, covering buildings, deployables and the rest of the world. Peak memory was 7,589 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie be read?

The game's server browser reads the tags |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Among the Rust Server Analytics lists |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie fits are: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Player numbers

Where does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit among Rust servers?

Player hours for the last seven days place |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #651, in the top 3% of the ranked field.

How many players does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie carry?

Of 200 slots, 18 are filled on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at this refresh. The seven-day mean is 20 players, against a peak of 57. The 48-hour peak window is 16:00 UTC, at an average of 40 players.

Map and rules

How is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie configured, and what rules apply?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie names a 30x gather rate. Players per group: up to 10. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How do you connect to |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

In the Rust console (F1), enter client.connect 46.146.234.109:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust-stalker.gamestores.app is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.