Rust Server Analytics 54,071 players11,717 servers
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Drill-through Server detail

testtest

Offline 46.138.77.4:28015 checked 22d ago

Drill-through
FilterServeris testtest
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,971 top 67%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 440 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 201 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 76 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 88 / 150

Quick answers

from the figures on this page

Wipe data

When does testtest wipe?

Too few wipes on record for testtest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 22 days 10 hours ago the current world was made.

Server

In which region does testtest sit?

A region is not published by testtest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.138.77.4:28015.

What Rust build does testtest run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on testtest. The protocol has to match before you can join; Steam updates it automatically.

How reliable is testtest, and is it online now?

Last seen 22 days 10 hours ago, testtest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Tags

What do testtest's tags stand for?

The game's server browser reads the tags testtest publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does testtest appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include testtest: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does testtest hold in the server rankings?

The seven-day player-hours rank for testtest is #14,971, inside the top 67% of all ranked servers.

What is the population of testtest?

testtest is offline at this refresh; the last contact was 22 days 10 hours ago.

Settings

What are the settings on testtest, and its rules?

The name of testtest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for testtest?

testtest uses a procedural map, which the game generates.

Connection

What is the way onto testtest?

In the Rust console (F1), enter client.connect 46.138.77.4:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.