testtest
Offline 46.138.77.4:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 440 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 201 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 76 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 88 / 150 |
Quick answers
from the figures on this pageWipe data
When does testtest wipe?
Too few wipes on record for testtest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 22 days 10 hours ago the current world was made.
Server
In which region does testtest sit?
A region is not published by testtest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.138.77.4:28015.
What Rust build does testtest run?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on testtest. The protocol has to match before you can join; Steam updates it automatically.
How reliable is testtest, and is it online now?
Last seen 22 days 10 hours ago, testtest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Tags
What do testtest's tags stand for?
The game's server browser reads the tags testtest publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does testtest appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include testtest: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does testtest hold in the server rankings?
The seven-day player-hours rank for testtest is #14,971, inside the top 67% of all ranked servers.
What is the population of testtest?
testtest is offline at this refresh; the last contact was 22 days 10 hours ago.
Settings
What are the settings on testtest, and its rules?
The name of testtest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for testtest?
testtest uses a procedural map, which the game generates.
Connection
What is the way onto testtest?
In the Rust console (F1), enter client.connect 46.138.77.4:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.