Rust Server Analytics 48,252 players11,633 servers
All servers
Drill-through Server detail

TEST MASTER

Offline 46.138.162.88:29015 checked 20d ago

Drill-through
FilterServeris TEST MASTER
Attributes
teams off moddedoxide
Last refreshed
Players now 0/ 175
7-day average 0 peak –
Rank #15,565 top 70%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:33 UTC20d ago 1+1 queue – running 0
Tue 6 Oct, 01:32 UTC22d ago 1+1 queue – 1.8 days 0
Mon 5 Oct, 19:28 UTC22d ago 0 – 0.3 days 0
Fri 2 Oct, 14:40 UTC25d ago 0 – 3.2 days 0
Thu 1 Oct, 14:52 UTC26d ago 0 – 1 days 0
Wed 30 Sep, 17:38 UTC27d ago 0 – 0.9 days 0
Thu 24 Sep, 23:55 UTC33d ago 0 – 5.7 days 0
Thu 24 Sep, 14:09 UTC33d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 61 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 45 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 94 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 67 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 20 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 26 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST MASTER: what is it?

No next wipe can be predicted for TEST MASTER, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 20 days 9 hours.

Wipe day on TEST MASTER: what should you expect?

The average busiest count over recent wipes is 1 players. 2 hours after the latest wipe the crowd peaked, with 1 more queued.

Server details

Which location hosts TEST MASTER?

A region is not published by TEST MASTER; its region code reads ger. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.138.162.88:29015 is its address.

What Rust build does TEST MASTER run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on TEST MASTER. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TEST MASTER show, and is it up?

Offline at this refresh: TEST MASTER, last seen 20 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Lists and tags

Which meanings do the tags on TEST MASTER carry?

gmrust (Game mode): Survival in the standard Rust format; mp175 (Max players): Capacity of 175 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $rger (Region code): Region code: ger; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): Base design and building practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^o (Oxide): It runs Oxide (uMod) for plugins are the tags TEST MASTER publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST MASTER?

The following Rust Server Analytics lists count TEST MASTER among their servers: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.

Population

Where does TEST MASTER sit among Rust servers?

On player hours over seven days, TEST MASTER ranks #15,565, within the top 70% of ranked servers.

At what level does TEST MASTER run its population?

The last sighting of TEST MASTER was 20 days 9 hours ago; it is offline at this refresh.

Settings

What are the settings on TEST MASTER, and its rules?

Gather rate is not mentioned in the name of TEST MASTER. Group limits are not published. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto TEST MASTER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.138.162.88:29015.

Server tags

what each one means

Published as mp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrust
Game mode Survival in the standard Rust format.
mp175
Max players Capacity of 175 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rger
Region code Region code: ger.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^k
Build server Base design and building practice.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^o
Oxide It runs Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.