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Drill-through Server detail

TESTMEGARU1

Offline 46.138.162.88:28015 checked 15d ago

Drill-through
FilterServeris TESTMEGARU1
Attributes
moddedoxide
Last refreshed
Players now 1/ 490
7-day average 0 peak –
Rank #14,388 top 66%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:34 UTC15d ago 1 – running 0
Tue 6 Oct, 19:41 UTC21d ago 1 – 5.7 days 0
Mon 5 Oct, 19:48 UTC22d ago 1 – 1 days 1
Mon 5 Oct, 13:33 UTC22d ago 1 – 0.3 days 1
Fri 2 Oct, 18:53 UTC25d ago 1 – 2.8 days 1
Thu 1 Oct, 15:39 UTC26d ago 1 – 1.1 days 0
Wed 30 Sep, 23:05 UTC27d ago 1 – 0.7 days 1
Tue 29 Sep, 20:55 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 14:00 UTC28d ago 1 – 0.3 days 1
Mon 28 Sep, 12:02 UTC29d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 89 on average 94 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 61 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average 18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 16 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 26 / 100

Quick answers

from the figures on this page

Wipe data

When does TESTMEGARU1 wipe?

With irregular wipe times, TESTMEGARU1 offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.

On TESTMEGARU1, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of TESTMEGARU1?

No region is published by TESTMEGARU1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.138.162.88:28015.

Which Rust version is TESTMEGARU1 on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on TESTMEGARU1. Your game must match the protocol to join, and Steam applies that update.

Is TESTMEGARU1 up, and how steady is its uptime?

The current status is offline for TESTMEGARU1, with the last sighting 15 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

Which meanings do the tags on TESTMEGARU1 carry?

The game's server browser reads the tags TESTMEGARU1 publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp490 (Max players): Capacity of 490 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TESTMEGARU1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TESTMEGARU1 among their servers: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does TESTMEGARU1 sit among Rust servers?

Player hours for the last seven days place TESTMEGARU1 at #14,388, in the top 66% of the ranked field.

At what level does TESTMEGARU1 run its population?

No response from TESTMEGARU1 at the latest check, with a last sighting 15 days 16 hours ago.

Map and rules

How is TESTMEGARU1 configured, and what rules apply?

Gather rate is not mentioned in the name of TESTMEGARU1. No custom group limit: 8 players is the standard. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

Connection

What is the way onto TESTMEGARU1?

In the Rust console (F1), enter client.connect 46.138.162.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp490
Max players Capacity of 490 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you want in a sandbox with gathering removed.
^k
Build server A place to design bases and practise builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.