TEST
Offline 46.138.156.52:28015 checked 19h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 237 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 112 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 14 hours.
Server details
In which region does TEST sit?
No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.138.156.52:28015 is its address.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST show, and is it up?
Offline at this refresh: TEST, last seen 19 hours ago. Of 168 hours in the last 7 full days, 6 were up: 4%. The first sighting of it by Rust Server Analytics was on 18 October 2026.
Tags
What do TEST's tags stand for?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TEST compare?
The seven-day player-hours rank for TEST is #11,121, inside the top 50% of all ranked servers.
What is the population of TEST?
No response from TEST at the latest check, with a last sighting 19 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Settings
What settings and rules does TEST use?
No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for TEST?
A procedural map, generated by the game, runs on TEST.
Connection
What is the way onto TEST?
In the Rust console (F1), enter client.connect 46.138.156.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.