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Drill-through Server detail

TEST

Offline 46.138.156.52:28015 checked 19h ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #11,121 top 50%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 112 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 43 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 14 hours.

Server details

In which region does TEST sit?

No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.138.156.52:28015 is its address.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.

What uptime does TEST show, and is it up?

Offline at this refresh: TEST, last seen 19 hours ago. Of 168 hours in the last 7 full days, 6 were up: 4%. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TEST compare?

The seven-day player-hours rank for TEST is #11,121, inside the top 50% of all ranked servers.

What is the population of TEST?

No response from TEST at the latest check, with a last sighting 19 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does TEST use?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

Connection

What is the way onto TEST?

In the Rust console (F1), enter client.connect 46.138.156.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.