Test
Offline 46.138.155.176:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 295 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 256 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 123 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test wipe?
The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 10 hours.
Server details
In which region does Test sit?
No region is published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 46.138.155.176:28015.
Which Rust version is Test on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Test. Your game must match the protocol to join, and Steam applies that update.
Is Test up, and how steady is its uptime?
Offline at this refresh: Test, last seen 4 days 8 hours ago. Of 168 hours in the last 7 full days, 15 were up: 9%. It entered Rust Server Analytics records on 15 October 2026.
Tags
How should the tags on Test be read?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Test sit among Rust servers?
On player hours over seven days, Test ranks #8,747, within the top 39% of ranked servers.
What is the population of Test?
No response from Test at the latest check, with a last sighting 4 days 8 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
How is Test configured, and what rules apply?
Gather rate is not mentioned in the name of Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
How to join
How do you connect to Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.138.155.176:28015.