Rust Server Analytics 34,406 players11,599 servers
All servers
Drill-through Server detail

Test

Offline 46.138.149.57:28015 checked 35d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,470 top 67%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 248 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 170 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 37 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

Too few wipes on record for Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 8 hours ago the current world was made.

Server

What is the hosting location of Test?

A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.138.149.57:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2633 and build 163493. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 35 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Test be read?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Test sit among Rust servers?

On player hours over seven days, Test ranks #15,470, within the top 67% of ranked servers.

At what level does Test run its population?

Test is offline at this refresh; the last contact was 35 days 7 hours ago.

Settings

How is Test configured, and what rules apply?

Gather rate is not mentioned in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

How to join

How do you connect to Test?

In the Rust console (F1), enter client.connect 46.138.149.57:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.