ServerName
Offline 46.125.145.6:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 176 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 37 days 9 hours ago the current world was made.
Server details
What is the hosting location of ServerName?
A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.125.145.6:28015 is its address.
What Rust build does ServerName run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on ServerName. Your game must match the protocol to join, and Steam applies that update.
What uptime does ServerName show, and is it up?
The current status is offline for ServerName, with the last sighting 36 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 22 September 2026.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #15,470, in the top 67% of the ranked field.
At what level does ServerName run its population?
No response from ServerName at the latest check, with a last sighting 36 days 3 hours ago.
Map and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
The game generates a procedural map for ServerName.
Connection
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 46.125.145.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.