ServerName
Offline 46.125.132.24:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362 / 425 |
Quick answers
from the figures on this pageWipe data
When does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 40 days 6 hours ago.
Server details
Which location hosts ServerName?
No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.125.132.24:28015.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
Last seen 40 days 6 hours ago, ServerName now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
How should the tags on ServerName be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
On player hours over seven days, ServerName ranks #15,391, within the top – of ranked servers.
What is the population of ServerName?
The last sighting of ServerName was 40 days 6 hours ago; it is offline at this refresh.
Map and rules
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on ServerName: which one is it?
The game generates a procedural map for ServerName.
How to join
What is the way onto ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.125.132.24:28015.