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Drill-through Server detail

Madhouse

Offline 46.114.91.85:28015 checked 34d ago

Drill-through
FilterServeris Madhouse
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,172 top 61%
Last wipe 35d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:33 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 580 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 34 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 69 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 304 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 123 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 127 / 225

Quick answers

from the figures on this page

Wipe cycle

When does Madhouse wipe?

The rhythm of Madhouse cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 35 days ago the current world was made.

On Madhouse, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Madhouse?

A region is not published by Madhouse. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 46.114.91.85:28015.

What Rust build does Madhouse run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Madhouse. Your game must match the protocol to join, and Steam applies that update.

Is Madhouse up, and how steady is its uptime?

Offline at this refresh: Madhouse, last seen 34 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 22 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Madhouse be read?

Tags from Madhouse, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Madhouse appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Madhouse: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Madhouse sit among Rust servers?

Player hours for the last seven days place Madhouse at #13,172, in the top 61% of the ranked field.

How many players does Madhouse carry?

No response from Madhouse at the latest check, with a last sighting 34 days 5 hours ago.

Settings

What settings and rules does Madhouse use?

Gather rate is not mentioned in the name of Madhouse. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Madhouse?

Madhouse uses a procedural map, which the game generates.

Connection

What is the way onto Madhouse?

In the Rust console (F1), enter client.connect 46.114.91.85:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.